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#1 2018-02-08 19:39:52

Epic Bob Ross
Member
Registered: 2018-01-31
Posts: 9

Re: Supersonic bullet cracks and whiz by's...

I support this. I can accomidate this project with some aounds I have


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#2 2018-02-09 02:15:15

KYLE
Member
Registered: 2018-02-07
Posts: 14

Re: Supersonic bullet cracks and whiz by's...

I was able to locate several sound files that look like they're the ones that need to be modified.

Bullet_Impacts.SBO
Bullet_Impacts.uax
Bullet_Riccochets.SBO
Bullet_Riccochets.uax

I'm assuming that I can use the Raven Shield SDK ver. 2  2010 to open them up for editing?

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#3 2018-02-09 10:48:17

KYLE
Member
Registered: 2018-02-07
Posts: 14

Re: Supersonic bullet cracks and whiz by's...

Hmm...

Can't figure out how to open the files, even with the SDK.

Do the extension names, ".SBO" and ".UAX," act as adjustable portions of the name, so that the file can be decompressed with a .zip program?  For example, in my Jedi Knight Outcast/Academy years, I learned that any file for it that ends with ".PK3" could be opened with WinZip after the ".PK3" was renamed to ".zip"...  Is that the case with these files as well...?

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