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Large maps are fine as long as u utilize fog, and keep the static meshes and bsp to a minimum
I was also thinking about making one, I made some rough maps of it on paper but doubt I'll get it done because of the terrain editor refusing to be nice. Do you know if Raven Shield has any issues with large maps or just when it renders to much?
Nice Job!
My friends and I enjoyed it on LAN
We've been playing a lot of the original ghost recon here lately. Man that game is still so awesome!
Started a new RVS map a huge island ghost recon style I think it will be my biggest map yet...
Made a map conversion for (MP) Training to set it at night and with fog, For use with zombies mode.